package sprites;

import java.awt.image.BufferedImage;

import com.golden.gamedev.GameObject;

/**
 * An abstract class that represents bonus items.
 */
public abstract class Bonus extends BubblefishBobSprite
{

    public Bonus(GameObject owner, BufferedImage[] image,
            double x, double y)
    {
        super(owner, image, x, y);
    }

}
